Alright, so this will (hopefully) be the final bus in the film. It's only really going to be seen from the top, so i don't think the wheels will even have to be animated which is cool, but i wanted to give it a really shabby, end of the line kinda look. I think with a bit of colour it'll look even better.
Tuesday, 7 June 2011
Richard Rough Walk Cycle
This is Richard's really, really, very rough walk cycle, it's more of an angry pace though, i might tone down the arms. and yes, i know his head changes shapes and makes it extremely difficult to watch.
Coloured Chaaracter Turn-arounds
Alright, so after a long time comin', the COLOURED character turn-arounds are finished. These are the colours that will be used in the film.
Monday, 6 June 2011
Finished Environments!
So after weeks and weeks i've finally finished all of the environments. Jazz and I have basically worked out a strategy called 'The Master Shot', which is basically one shot that enables us to zoom in and use different aspects of it for the environment, thus saving us lots and lots of time re-drawing unneccessary backgrounds. I've designed the other environments for the shots that had different angles or different environments. I've used the final texture over all of these backgrounds, which is hopefully what the finished product will look like, but before post production we'll just be using the colouring and putting the paper texture in later. SO here are all the finished backgrounds.
Tuesday, 10 May 2011
Animatic...almost done!
An almost finished animatic. We re-arranged shots, cut out shots, added in shots, and basically did enough to cut our film down to the length we wanted it to be with it still being readable. Although the sound still needs to be added and the timing adjusted, we're pretty happy with it. We'll start animating this week/next week hopefully. Ben is working on the layouts while I am working on key framing a few shots. A new schedule is in the making for each shot as well.
Sunday, 8 May 2011
Monday, 25 April 2011
Hopefully final character colours!


Alright, so i finally did a colour change of the old lady. For this i used a linear burn texture over the whole piece set on 54% opacity. I just changed the colour of the pink on her dress from a very intense to a very vague, light pink, which i think works well. I like the drabness of the other two characters, and how they contrast with her cheerful colours. These colours were unsaturated, which i believe still works better than the completely coloured, pictured below.
This is another unsaturated texture, this time with a multiply layer instead of linear burn. I've also basically drawn an enormous white circle from the centre and changed it to linear burn. The difference from the first picture is very subtle, but once you compare them it's an obvious change. It was Simon's idea to do it, as he thought it looked a bit flat and if there was a certain colour change that kind of 'cascaded' out of it, it'd give it new life and depth. I'm pretty happy with this one.
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